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	<title>Red Zombie &#187; Blender</title>
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	<description>The 4th Dimension</description>
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		<title>Oliva Wilde Project Upate</title>
		<link>http://www.red-zombie.com/blog/2009/01/19/oliva-wilde-project-upate/</link>
		<comments>http://www.red-zombie.com/blog/2009/01/19/oliva-wilde-project-upate/#comments</comments>
		<pubDate>Tue, 20 Jan 2009 04:38:25 +0000</pubDate>
		<dc:creator>Isaac Fernandez</dc:creator>
				<category><![CDATA[Blender]]></category>
		<category><![CDATA[WIP]]></category>
		<category><![CDATA[3D]]></category>
		<category><![CDATA[Oliva Wilde]]></category>
		<category><![CDATA[Wilde]]></category>

		<guid isPermaLink="false">http://www.red-zombie.com/blog/?p=95</guid>
		<description><![CDATA[Introduction: The goal of this project is to practice topology and to learn the correct use of edge loops. Some stats the model is based off. Name: Olivia Wilde Height: 5&#8242; 7½&#8221; (1.71 m) Measurements: 34-23-33 Hair Color : Blond Eye Color: Green For the ones that might not know her, she is the actress [...]]]></description>
			<content:encoded><![CDATA[<p><img class="size-full wp-image-79" title="olivia13" src="http://www.red-zombie.com/blog/wp-content/uploads/2009/01/olivia13.jpg" alt="Olivia Wilde collage" width="436" height="573" /></p>
<div class="mceTemp">
<dl id="attachment_79" class="wp-caption alignnone" style="width: 446px;"> </dl>
</div>
<h3><span id="more-95"></span>Introduction:</h3>
<p>The goal of this project is to practice topology and to learn the correct use of edge loops.</p>
<p>Some stats the model is based off.</p>
<p>Name:  Olivia Wilde<br />
Height: 5&#8242; 7½&#8221; (1.71 m)<br />
Measurements: 34-23-33<br />
Hair Color : Blond<br />
Eye Color: Green</p>
<p>For the ones that might not know her, she is the actress that plays Thirteen in the series &#8220;<a href="http://www.fox.com/house/" target="_blank">House</a>&#8221; that airs on Fox.</p>
<h3>Planning:</h3>
<p>Well to start thing right I went and search for pictures of Olivia Wilde, after a few hours I had about one hundred high res pictures in various poses, from closeups to full body shots. The hard part is finding usefull reference shots that are in perfect profile. I think I found the &#8220;best&#8221; pictures to use as reference have a look below.<br />
Front:</p>
<dl id="attachment_80" class="wp-caption alignnone" style="width: 310px;">
<dt class="wp-caption-dt"><a href="http://www.red-zombie.com/blog/wp-content/uploads/2009/01/olivia_front.jpg" rel="lightbox[95]"><img class="size-medium wp-image-80" title="olivia_front" src="http://www.red-zombie.com/blog/wp-content/uploads/2009/01/olivia_front-300x300.jpg" alt="Olivia Front " width="300" height="300" /></a></dt>
</dl>
<p>Profile:</p>
<dl id="attachment_81" class="wp-caption alignnone" style="width: 310px;">
<dt class="wp-caption-dt"><a href="http://www.red-zombie.com/blog/wp-content/uploads/2009/01/olivia_side.jpg" rel="lightbox[95]"><img class="size-medium wp-image-81" title="olivia_side" src="http://www.red-zombie.com/blog/wp-content/uploads/2009/01/olivia_side-300x300.jpg" alt="Olivia Side" width="300" height="300" /></a></dt>
</dl>
<h3>Modeling:</h3>
<p>In blender I add to planes that intercect each other and then I added the above images using the UV editor. The object of this is to use the imege to rotoscope technique.</p>
<div class="mceTemp">
<dl id="attachment_84" class="wp-caption alignnone" style="width: 263px;">
<dt class="wp-caption-dt"><a href="http://www.red-zombie.com/blog/wp-content/uploads/2009/01/work1.jpg" rel="lightbox[95]"><img class="size-medium wp-image-84" title="work1" src="http://www.red-zombie.com/blog/wp-content/uploads/2009/01/work1-253x300.jpg" alt="First Step in the Olivia Project" width="253" height="300" /></a></dt>
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<p>At first I had a few failed attempts so I had to do some research on how to model the head. That is how I came across an excellent discussion on topology in <a href="http://forums.cgsociety.org/showthread.php?f=25&amp;t=38469" target="_blank">CGtalk</a> and an excellent tutorial on how to plan edge loops that can be found in <a href="http://www.3dtotal.com/team/Tutorials/edge_loops/edge_loops_01.asp" target="_blank">3dTotal</a>. With this new found knowledge I was now able to start in the right direction.</p>
<p>To start I added a plane in the front view, then I vertically divided the plane in two. Then I eliminated one of the half and added a Mirror modifier. Then I picked a vertex and deleted it, that left me with three vertexes, from then I started adding more vertexes (using ctrl+click) to form the edge loops. Then I added a Subsurf modifier to smooth out the edge loops. See the images below to get an idea on the edge loops.</p>
<p>Front edge loops:</p>
<p><a href="http://www.red-zombie.com/blog/wp-content/uploads/2009/01/work2.jpg" rel="lightbox[95]"><img class="alignnone size-medium wp-image-85" title="work2" src="http://www.red-zombie.com/blog/wp-content/uploads/2009/01/work2-253x300.jpg" alt="work2" width="253" height="300" /></a></p>
<p>Profile edge loops:</p>
<p><a href="http://www.red-zombie.com/blog/wp-content/uploads/2009/01/work3.jpg" rel="lightbox[95]"><img class="alignnone size-medium wp-image-86" title="work3" src="http://www.red-zombie.com/blog/wp-content/uploads/2009/01/work3-253x300.jpg" alt="work3" width="253" height="300" /></a></p>
<p><span style="color: #993300;">Note: The edge loops are from a more advance model.</span></p>
<p>To further guide me I implemented the use of the Grease Pencil tool to draw the edge loops that are needed to complete the mesh. Using the guides I started to connect the vertexes to create faces and started to fill the face. Once I had the overall shape of the face I started to add more loops to add the details. Once the face took shape I had to add the eyes, even thought the eye seems simple to model is still a good idea to have of how to model a good looking eye so I turn to 3dTotal and found a great tutorial on <a href="http://www.3dtotal.com/team/tutorials/antro_eye1/antro_eyemod_02.asp" target="_blank">Modeling an eye.</a> See below for the results on the eye.</p>
<p>Eye Front:<br />
<a href="http://www.red-zombie.com/blog/wp-content/uploads/2009/01/eye.jpg" rel="lightbox[95]"><img class="alignnone size-medium wp-image-87" title="eye" src="http://www.red-zombie.com/blog/wp-content/uploads/2009/01/eye-247x300.jpg" alt="eye" width="247" height="300" /></a></p>
<p>Eye on 3D plane:<br />
<a href="http://www.red-zombie.com/blog/wp-content/uploads/2009/01/eye1.jpg" rel="lightbox[95]"><img class="alignnone size-medium wp-image-88" title="eye1" src="http://www.red-zombie.com/blog/wp-content/uploads/2009/01/eye1-247x300.jpg" alt="eye1" width="247" height="300" /></a></p>
<p>As a note the texture color for the eye is off, from the reference pictures I had it look like she had blue eyes but it turns out she has green eyes. <img src='http://www.red-zombie.com/blog/wp-includes/images/smilies/icon_lol.gif' alt=':lol:' class='wp-smiley' /> </p>
<p>The ear was imported into the blend from an old model that I have, I never finish it so one of these days I will finish it and post it. Since This was from an old model the ear was not quite correct, so I had to size and reshape the ear. Once the ear was the correct size the anatomy of it was completely off so I had to use the current model as a template for the new ear. I still don&#8217;t think it is 100 percent correct but it is as close as my current skill can permit.</p>
<p>Ear Front:<br />
<a href="http://www.red-zombie.com/blog/wp-content/uploads/2009/01/work5.jpg" rel="lightbox[95]"><img class="alignnone size-medium wp-image-90" title="work5" src="http://www.red-zombie.com/blog/wp-content/uploads/2009/01/work5-226x300.jpg" alt="work5" width="226" height="300" /></a></p>
<p>Ear Side:</p>
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<dl id="attachment_89" class="wp-caption alignnone" style="width: 236px;">
<dt class="wp-caption-dt"><a href="http://www.red-zombie.com/blog/wp-content/uploads/2009/01/work4.jpg" rel="lightbox[95]"><img class="size-medium wp-image-89" title="work4" src="http://www.red-zombie.com/blog/wp-content/uploads/2009/01/work4-226x300.jpg" alt="Ear from the right side" width="226" height="300" /></a></dt>
</dl>
</div>
<p>This all being said the current completion for the project is at about 45 percent completion. The mesh, material, lighting and background are  not complete, I will be creating new posts for this project with up to date progress.</p>
<p>Wire Front:</p>
<p><a href="http://www.red-zombie.com/blog/wp-content/uploads/2009/01/work6.jpg" rel="lightbox[95]"><img class="alignnone size-medium wp-image-91" title="work6" src="http://www.red-zombie.com/blog/wp-content/uploads/2009/01/work6-188x300.jpg" alt="work6" width="188" height="300" /></a></p>
<p>Wire Side:</p>
<p><a href="http://www.red-zombie.com/blog/wp-content/uploads/2009/01/work7.jpg" rel="lightbox[95]"><img class="alignnone size-medium wp-image-92" title="work7" src="http://www.red-zombie.com/blog/wp-content/uploads/2009/01/work7-188x300.jpg" alt="work7" width="188" height="300" /></a></p>
<p>Latest Render:</p>
<p><a href="http://www.red-zombie.com/blog/wp-content/uploads/2009/01/render.jpg" rel="lightbox[95]"><img class="alignnone size-medium wp-image-94" title="render" src="http://www.red-zombie.com/blog/wp-content/uploads/2009/01/render-300x225.jpg" alt="render" width="300" height="225" /></a></p>
]]></content:encoded>
			<wfw:commentRss>http://www.red-zombie.com/blog/2009/01/19/oliva-wilde-project-upate/feed/</wfw:commentRss>
		<slash:comments>2</slash:comments>
		</item>
		<item>
		<title>Blender: Project</title>
		<link>http://www.red-zombie.com/blog/2008/12/23/blender-project/</link>
		<comments>http://www.red-zombie.com/blog/2008/12/23/blender-project/#comments</comments>
		<pubDate>Tue, 23 Dec 2008 08:29:11 +0000</pubDate>
		<dc:creator>Isaac Fernandez</dc:creator>
				<category><![CDATA[Blender]]></category>
		<category><![CDATA[WIP]]></category>

		<guid isPermaLink="false">http://www.red-zombie.com/blog/?p=70</guid>
		<description><![CDATA[I have started a new project that its based on Olivia Wilde. This is the Eye I will post as I make progress.]]></description>
			<content:encoded><![CDATA[<p>I have started a new project that its based on Olivia Wilde.</p>
<p>This is the Eye</p>
<div id="attachment_71" class="wp-caption alignnone" style="width: 490px"><a href="http://www.red-zombie.com/blog/wp-content/uploads/2008/12/olivia.jpg" rel="lightbox[70]"><img class="size-full wp-image-71" title="olivia" src="http://www.red-zombie.com/blog/wp-content/uploads/2008/12/olivia.jpg" alt="3D eye" width="480" height="360" /></a><p class="wp-caption-text">3D eye</p></div>
<p>I will post as I make progress.</p>
]]></content:encoded>
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		<slash:comments>3</slash:comments>
		</item>
		<item>
		<title>Blender Lion</title>
		<link>http://www.red-zombie.com/blog/2008/04/11/blender-lion/</link>
		<comments>http://www.red-zombie.com/blog/2008/04/11/blender-lion/#comments</comments>
		<pubDate>Fri, 11 Apr 2008 20:13:07 +0000</pubDate>
		<dc:creator>Isaac Fernandez</dc:creator>
				<category><![CDATA[WIP]]></category>
		<category><![CDATA[3D]]></category>
		<category><![CDATA[Blender]]></category>
		<category><![CDATA[Lion]]></category>

		<guid isPermaLink="false">http://www.red-zombie.com/blog/?p=34</guid>
		<description><![CDATA[Here&#8217;s a big Cat I am making. This is like 3 hrs in and its being made using box modeling techniques.]]></description>
			<content:encoded><![CDATA[<p>Here&#8217;s a big Cat I am making. This is like 3 hrs in and its being made using box modeling techniques. <a href="http://www.red-zombie.com/blog/wp-content/uploads/2008/04/lion2.jpg" rel="lightbox[34]"><img class="aligncenter size-medium wp-image-35" title="lion2" src="http://www.red-zombie.com/blog/wp-content/uploads/2008/04/lion2-300x261.jpg" alt="Blender Lion" width="300" height="261" /></a></p>
]]></content:encoded>
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		<slash:comments>3</slash:comments>
		</item>
		<item>
		<title>The blender bug</title>
		<link>http://www.red-zombie.com/blog/2008/04/06/the-blender-bug/</link>
		<comments>http://www.red-zombie.com/blog/2008/04/06/the-blender-bug/#comments</comments>
		<pubDate>Sun, 06 Apr 2008 19:55:00 +0000</pubDate>
		<dc:creator>Isaac Fernandez</dc:creator>
				<category><![CDATA[Blender]]></category>
		<category><![CDATA[Ray Trace]]></category>
		<category><![CDATA[3D]]></category>
		<category><![CDATA[Room]]></category>

		<guid isPermaLink="false">http://www.red-zombie.com/blog/?p=31</guid>
		<description><![CDATA[I started using blender on a regular basis after a two year hiatus. After a few years of dealing with frustrations due to the lack of tools; blender has evolve so much that I feel like a total novice when it comes to using it. Slowly I have been getting into the groove of things [...]]]></description>
			<content:encoded><![CDATA[<p>I started using blender on a regular basis after a two year hiatus. After a few years of dealing with frustrations due to the lack of tools; blender has evolve so much that I feel like a total novice when it comes to using it. Slowly I have been getting into the groove of things and with the new tools something that took hours to do I can do in minutes. Here is one of my latest works.</p>
<p><a href="http://www.red-zombie.com/blog/wp-content/uploads/2008/04/new2f2c.jpg" rel="lightbox[31]"><img class="aligncenter size-medium wp-image-32" title="3D Room" src="http://www.red-zombie.com/blog/wp-content/uploads/2008/04/new2f2c-300x225.jpg" alt="Blender 3D Room" width="300" height="225" /></a></p>
<p>This image was created with blender 2.46 RC1 it has some cool new features, like soft ray traced shadows, blurry reflections etc. But it has some weird glitches that I hope get fixed before the official release. Like some of the faces do not show on the ui, etc  Overall really exciting times to be a blender head.</p>
<p>Happy blending <img src='http://www.red-zombie.com/blog/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
]]></content:encoded>
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		<slash:comments>2</slash:comments>
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